Whoa dude.

Dec. 3rd, 2018 11:31 pm
railenthe: wtf!Cloud (wtf)
[personal profile] railenthe
I had a full out thing planned but it flew out of my head when I saw something today.

Dissidia is ten years old.

Ten.

Like...how'd that happen? Seriously, how'd that happen? Where did the time go? How has it been this long already?

Damn, I feel old.

Date: 2018-12-04 10:46 am (UTC)
kuro_pantsu: (パンダママ本物!!! (森川))
From: [personal profile] kuro_pantsu
This is a brilliant excuse to eat cake.

But damn, 10 years.

Weird how that game changed my life so much.

(I was starting to give up my Japanese around that point and the interest in the Japanese version of the game was what got me paying attention again and led to my renewed seiyuu obsession and introduction to drama CDs. Thanks to that I ended up being able to speak decent enough Japanese to briefly work as a translator on a JRPG. Amazing how video games can benefit like that.)

I need to get back into Opera Omnia - I've been ploughing through everything with a Kuja, Sephiroth and Seymour team for the perverse lulz. I do love how Dissidia, especially Opera Omnia, plays with dynamics and introduces fresh approaches to the characters in ways that would not have been possible in their original environments. Zidane flirting with Faris and Cloud casually assuming Zidane swings both ways was one of the highlights for me.

Though an integral question remains - can they possibly make the cast any more bish? Given how insanely bish the current graphics on the PS4 are it seems unthinkable to up the bish - they even gave us Cecil versus Kuja! How can you possibly outsparkly that!?

Date: 2018-12-08 12:40 pm (UTC)
kuro_pantsu: (ジンジャープリンセス森川)
From: [personal profile] kuro_pantsu
I still can't believe they had the audacity to give us Cecil vs Kuja in an FMV. I used to joke that the level of sparkly would break the console and SE clearly went CHALLENGE ACCEPTED.

I remember a while back they actually took Kefka's model and revealed that without the make-up, the face is pretty handsome. Nobody escaped the glamfest. Nobody.

Yeah I love how they try to mix up things and go against what the fans would naturally expect (e.g. Squall and Cloud hanging out) to create more interesting dynamics. It was pretty fun seeing Terra tease Squall for a bit in NT and then later she goes off with Zidane who is... typical Zidane and then Kuja of all people goes and pulls an ultima big damn heroes. It certainly feels like the writers took on board criticisms with previous games given how Terra and Kuja are given more badass moments in NT and they gave the ladies more attention by introducing Y'shtola and letting Shantotto have a much bigger role. (Onion Knight trying to be a valiant sir knight to Y'shtola was hilarious and adorable, especially when she kept walking on ahead and he had to go 'wait!')


I always had a certain respect for the localizers that work on FF projects but now that I know more about the Japanese originals of these games and the localization process, I have to respect SE for how it handles localisation as it gives the translators freedom to enhance or add to characters. (The place I worked at was primarily Nintendo but they had a sister office in Glasgow that handled SE titles and the word of mouth was that SE was one of the better clients because they'd be leniant but still helpful when it came to translating/rewriting their games. The client we did have was described by one of my coworkers as "worse than Capcom" and kept abandoning us when we asked for clearance/information. And when they would respond, sometimes it was gibberish so one of queries legitimately had the client's staff suggesting ranch dressing or deep dish pizza as names for a location that already had a name and had nothing to do with what we were asking XD) I play NT in Japanese but with the English subs and it is fascinating realizing where the localizers improved material - it's especially notable with Kefka and Shantotto but also tends to pop up with Kuja, Emperor and Tidus.

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